software:blender:start
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| software:blender:start [2025/05/14 21:31] – created Peter Siegmund | software:blender:start [2025/09/14 06:31] (current) – [Key Features] Peter Siegmund | ||
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| ====== Blender ====== | ====== Blender ====== | ||
| - | You can download it [[https:// | + | [[https:// | 
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| + | The software is managed and developed by the Blender Foundation, a non-profit organization based in the Netherlands. Its open-source nature means it is developed by a large community of volunteers and full-time employees, making it a perpetually evolving and community-driven project. It is cross-platform and runs on Linux, macOS, and Windows. | ||
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| + | ===== Key Features ===== | ||
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| + | Blender is known for its extensive and professional-grade feature set, which rivals that of many high-end commercial software packages. | ||
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| + | **Modeling and Sculpting**: | ||
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| + | **Animation and Rigging**: Blender offers a full-featured rigging and animation toolset, including inverse kinematics, a non-linear animation editor, and a dope sheet, making it suitable for complex character animation. | ||
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| + | **Rendering**: | ||
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| + |   ***Cycles**: | ||
| + |   * **Eevee**: A real-time physically based render engine that allows for rapid visualization and asset development, | ||
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| + | **Visual Effects (VFX)**: Blender has a built-in compositor for post-production work and a high-quality motion tracking system for seamlessly integrating 3D elements into live-action footage. | ||
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| + | **Simulation**: | ||
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| + | **2D Animation Pipeline**: The Grease Pencil tool allows artists to draw directly in a 3D space, combining 2D and 3D workflows for storyboarding, | ||
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| + | **Video Editing**: A basic but functional non-linear Video Sequence Editor (VSE) is included for cutting, splicing, and performing simple post-processing on video files. | ||
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| + | **Scripting and Customization**: | ||
software/blender/start.1747258267.txt.gz · Last modified:  by Peter Siegmund
                
                